

"They Stole Max's Brain!" reveals his biggest one.He nearly shoots a kid who calls him fat despite said kid being his past self. Berserk Button: Several, including calling him McGruff, calling him fat, trying to give him pink bellies, and especially trying to harm Max.Bear Hug: When he's feeling affectionate towards Max, he will pull him into one.This gets used for a couple of jokes in "They Stole Max's Brain!", when Sammun-mak bans, then admires aglets, the little plastic things at the end of shoelaces. Barefoot Cartoon Animal: He wears no shoes at all.Sam huffs "I don't want to talk about it." As the player navigates the Tunnel of Tough Love in Sam & Max: This Time It’s Virtual!, Max offhandedly asks Sam "How are things with Susan, anyway?".


Max is equally taken aback, having been assigned Sam as his soulmate.

Adaptational Intelligence: Not that he was ever dumb, but the games turn him from "relatively cool-headed and a somewhat rational thinker" into an outright Guile Hero capable of tricking, deceiving, and manipulating everyone - from jackass country singers to eldritch abominations intent on destroying the world - in order to get what he wants.This is likely done to make him, the Player Character, more of an Audience Surrogate. Adaptational Heroism: Downplayed, but his Comedic Sociopathy is reduced in the games compared to in the comics and cartoon.Though this trope is played with and balanced out by him not being as trigger happy and generally refusing to use his gun on living people. Adaptational Badass: In the games, he's a MUCH better shot with his gun than in the comics, able to hit whatever he's aiming at with ease.Acquired Poison Immunity: In "The City That Dares Not Sleep", he mentions that he's developed an immunity to chocolate (one of the substances that is poisonous to dogs) due to consuming so many fudge ice cream bars.He wields a Hand Cannon revolver, which he's quick to use, despite having terrible aim, or the fact he doesn't know what the word "aim" even means. Since then, they'be been inseparable, living and working together. He was born March 3rd, presumably sometime in the 1970's, and has been best friends with Max ever since they were children. Max is usually the only thing keeping him from taking his "job" too seriously.Īlthough most of the time he acts like a human in a dog costume, Sam sometimes behaves like a dog, sticking his head out the window, whining, growling, or enjoying dog treats. He retains a mostly laid-back personality, except for his enthusiasm for his warped sense of justice. He's passionate about justice, heavy weaponry, and bluegrass and, to a lesser extent, popsicles, although he's self-conscious about his weight. He tends to come off as more level-headed and less violent than his partner Max, but not by much. No part of this site may be reproduced without permission.Sam is one-half of the titular Freelance Police and is depicted as a six-foot tall anthropomorphic dog in a Film Noir-styled suit and fedora. Registered trademarks and tradenames are property of their respective owners.
